Here is a little tip that might help you out if you're creating a complex show with lots of cues and effects. Pangolin's Showtime editor has a maximum limit on the number of "events" in a given scene. Running into this limit while you're creating a show can be very frustrating, but you can avoid this by planning the show better from the beginning.
First, a little review: remember that a scene is the smallest division on the time line, followed by module and show. All of the cues and effects are added in the scene editor, while the module time line stitches together several scenes, and the show time line stitches together several modules.
Where people get into trouble is when they consider a "scene" to be a whole song. This is not the way the software is set up. A scene is only supposed to be *part* of a song. A module is one complete song. And yes, sometimes the whole show is just 1 song long (that is, only 1 module), but you can also have multiple modules (songs) in a show.
So if you start creating a show and decide that you only need 1 scene, you might have a problem, because if the show is very complex, you'll run into the built-in limit for the maximum number of time line events in a single scene.
I think the limit is 600 events per scene. It might be slightly more than that, but I know the limit is close to 600. Now, that sounds like a lot of events, but if you're doing a beam show to a song with a fast beat (think just about any dance tune), then you're probably going to have lots of cues and effects crammed into the time line. Also, everything you drop on the time line counts, even if it's only a "reset track" effect.
So what ends up happening is that you get 2/3ds of the way through with your show, and suddenly you can't add any more cues to the time line because you've reached your limit. And you're usually right in the middle of a complicated series of effects when this happens. ARGH! Now you've got to create a new scene and cut and paste some of the events from the old scene to the new scene until you can end up with a smooth transition from one to the other. (Be sure to save it before you do this, because it's easy to mess up the timing for everything if you accidentally change the length of the first scene.)
To prevent this from happening, all you need to do is divide the song (module) into two or three scenes right at the start, before you begin placing cues on the time line for the first scene. Set the transition points between scenes to coincide with passages in the music where you plan to be in-between effects so you don't have to try to span two scenes with a continuous effect. (This is very difficult to do.) As a general rule, 1 scene per 1 to 2 minutes of audio works quite well.
I've hit this limit on nearly half the shows I've created, so it *is* something you need to be aware of. But a little pre-planning ahead of time will keep you in the clear.
Adam