Sick! A lot of potential here.
I figured out a lot about abstracts lately. The most important feature was the Loop event.
So, just create a Loop event (double click on the timeline, it's in the Procedure events row at the bottom), stretch it out and double click it. You get some kind of mini timeline where you can add events. You can add animations and other events at will. For abstracts I started out with 200 points all located in the centre of the image, and I applied sine and triangle wave expressions in PreMoveX, Y and Z. But the key to good looking abstracts is the Loop variable, and in my opinion it is best used in the RotateZ event. In the main Loop window, you can set this to a certain number (3 for example) and if you just use the expression Loop in the RotateZ event, the animation you had will be duplicated four times!
Video!
Show file!
Show is having protection issues, please stand by while I fix it!
Use the sliders to manipulate the various parameters of the abstract. Go to Live >> Open new slider dialog, uncheck the DMX input box, and have fun!
Sliders 1 & 2: manipulate X
Sliders 3 & 4: manipulate Y
Sliders 5 & 6: manipulate Rotation over Z axis
Slider 7: Size
Sliders 8 & 9: blanking (blue only, feel free to add other colours yourself! If you don't know how to do it, buy me some red or green modules and I'll gladly do it for you :P)
Sliders 10 & 11: control speed of rotation over X and Y axis
Slider 12: control speed of rotation of global abstract