
Originally Posted by
maton
It is normal in Rnd expression that cone doesn't move smooth ?
Thanks for answer !
Hi Maton,
I'll let CMB answer your prior question, but for this one there are a couple potential issues. It was hard to see what you did because the resolution of the video was low, but I think I saw that what you meant.
First, does LSX think your DAC is on and connected when it actually isn't? If so, the preview window will not refresh smoothly as it doesn't actually know if the DAC is "getting the message". If you want to turn off your DAC and work with just the preview window, go back into Edit DAC Assignments after you turn off your DAC and LSX will see that the DAC is no longer connected and not stutter in the preview window. (Be sure to go back to Edit DAC assignments after you turn back on your DAC for LSX to see it again.)
The other possibility is that you have zoomed in very much in your event's window (or that the window is very small). Everytime the TimeCursor gets to the end of a section and needs to jump forward to continue viewing what you are seeing, it stutters on RND expressions giving them an new value. Its a known and reported problem.
Finally, unless you want consistency of your random function, you may wish to use the expression Rand(x)/x instead. Rand resets all its values everytime its played, where-as Rnd stays the same until you hit that dice button in the upper right.
Hope this helps.
-David
"Help, help, I'm being repressed!"