for simple color fades don't worry about any of those things.
in the "Modulate RGB Colors" event:
De-activate Red
Activate Green
Activate Blue
Set "Color Depends on" to "Constant" for Blue and Green.
Set "Waveform" to "Expression" for Blue and Green.
Click the "Expression" button.
For Green:
Set "Lower Limit" to "0" and "Upper Limit" to "1"
Set "Type of Animation" to "Cosine"
Set "Repeats" to the number of times you want your color cycle to happen.
For Blue:
Set "Lower Limit" to "1" and "Upper Limit" to "0"
Set "Type of Animation" to "Cosine"
Set "Repeats" to the same number you set for green..
Don't worry about Frequency/Phase/Amplitude/Offset.
For added special fun time effects, set "Modulate Master RGB/Palette Intensity":
Set "Color depends on" to "Z Coordinate"
Set "Waveform" to "Sine"
and click "Active"
Here's a little show file to get you started.
http://www.monkeyhands.com/images/ph...e-abstract.rtd

Originally Posted by
zorn
thanks.
Im still confused about the RGBI event. How can i make it fade between default blue (0,0,255) and green (0,255,0) without extremely darks shades of them?
I got an explanation i previous page, but:
"Offset is the height of the curve , the "y-position"".
So I would assume that it what i want to change. But when i set to to 0 it doesnt become completely black and if i set it to 100 it isnt always brightest blue.
"Amplitude is the size of the wave"
Whats the difference between Offset then? Doesn't height determine the size?
And again I'm trying very high numbers and there are still dark blues. Why?
Phase seems useless for this.
And then there's frequency which is just the speed.
So is there no way to limit how dim the colors can get? Because at this point the White makes my graphic about 50% dimmer overall because there are already dim colors generated by R,G and B.
suppose you're thinkin' about a plate o' shrimp. Suddenly someone'll say, like, plate, or shrimp, or plate o' shrimp out of the blue, no explanation. No point in lookin' for one, either. It's all part of a cosmic unconciousness.