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Thread: post your eye melty abstracts here

  1. #231
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    Not yet, otherwise I wouldn't have posted what I did

    Do you have experience of either of those in the context of what I'm talking about?

    P.S. thanks everyone, at least I know its all there, and probably more simply than I imagined it.
    Frikkin Lasers
    http://www.frikkinlasers.co.uk

    You are using Bonetti's defense against me, ah?

    I thought it fitting, considering the rocky terrain.

  2. #232
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    Norty, I've just had a play around.

    Soft line endings doesn't have enough range however Power Effect may achieve what you want to.

    I can't tell in straight Power mode as you really need a projector connected as in preview all the points look the same, but if you switch mode to Gradient, then its possible to get this (i've left the settings in view):

    Image removed as not relevant


    In addition to start / finish, you can also adjust the gradient by shifting the mid point manually if you don't want it entirely linear (I've done this if you look in the graph area).

    BTW I didn't adjust the 100% end of the graph as its in 50% brightness in the shot above. If you want a transition from 0% to 100% brightness then you need to click the end colour and set the slider to 100% (sorry got it wrong from memory).
    Last edited by White-Light; 11-22-2013 at 00:53. Reason: Made mistake

  3. #233
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    That doesn't appear to affect depth though Al, just how the line fades.
    Imagine a cylinder of 6 lines using roto clone, viewed from the side (so we're viewing the edge of the cylinder rather than looking down the end of it).
    3 or so of the lines will be making up the far side of the cylinder and thus further away than the nearer lines.
    So those lines need to be dimmer than the nearer 3 lines.
    If you then rotate the cylinder so we ARE looking down the end of it, then all 6 lines will need to be faded farthest away from the viewing point.
    So the fading is dynamic based on orientation, not fixed to the line.
    Frikkin Lasers
    http://www.frikkinlasers.co.uk

    You are using Bonetti's defense against me, ah?

    I thought it fitting, considering the rocky terrain.

  4. #234
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    Yeah it just puts a fade on the line. Where there's some motion it may be possible to offset that using speed and oscillation rather than a linear effect however, it could be difficult with a rotating cylindrical arrangement.

    At this point I'm going to say you're probably going to need to request this as a feature addition from Bill. I haven't had much to do with Beyond recently so I'm not that familiar with the last few builds, but prior to that I can't think of anything that would achieve it purely on a perspective basis unless something is possible in B3D.

  5. #235
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    Ok, turns out its very easy to do in Beyond (and Alexey says in QS too). I just had a quick play in Beyond.
    Apply a brightness effect and under options choose 'By Z Axis', 'Gradient' and 'Brightness Control' (obvious really!)
    I found you then need to lay with the Action Start/End sliders to get the gradient where you want in the image and to get the desired amount of effect
    Frikkin Lasers
    http://www.frikkinlasers.co.uk

    You are using Bonetti's defense against me, ah?

    I thought it fitting, considering the rocky terrain.

  6. #236
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    Quote Originally Posted by norty303 View Post
    Ok, turns out its very easy to do in Beyond (and Alexey says in QS too). I just had a quick play in Beyond.
    Apply a brightness effect and under options choose 'By Z Axis', 'Gradient' and 'Brightness Control' (obvious really!)
    I found you then need to lay with the Action Start/End sliders to get the gradient where you want in the image and to get the desired amount of effect
    Thanks for posting this Norty. Just had a play, so simple (2 clicks), yet so hidden if you didn't know! Great thing is I see you can apply it to 4 other axis other than Z, or I suppose with multiple instance of brightness to multiple axis at once for combined effects. Actually looking very useful therefore.

  7. #237
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    what 4 other axes?! beyond has 5D control now?!

  8. #238
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    Ok maybe "axis" is a small misnomer.

    X, Y, Radius, Time.

  9. #239
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    I've attached a couple of Beyond cues I've been playing with. My intention has been to simply create some shapes that evolve by themselves in a few different ways. There are a couple of audio triggered effects in them (may be disabled currently) to add a dynamic element to them with music.
    I'm afraid I don't have a screen capture app installed on my show laptop at the moment, so no video I'm afraid.
    Any good ones I should look at? I try and keep my show PC as clean as possible so don't want loads of freeware stuff on it if I can help it.

    Beyond Cues.rar
    Frikkin Lasers
    http://www.frikkinlasers.co.uk

    You are using Bonetti's defense against me, ah?

    I thought it fitting, considering the rocky terrain.

  10. #240
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    swamidog is offline Jr. Woodchuckington Janitor III, Esq.
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    working on some stuff for a new show...

    suppose you're thinkin' about a plate o' shrimp. Suddenly someone'll say, like, plate, or shrimp, or plate o' shrimp out of the blue, no explanation. No point in lookin' for one, either. It's all part of a cosmic unconciousness.

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