Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: SW used on "The Thread of Destiny"?

  1. #1
    Join Date
    Oct 2006
    Location
    California, USA
    Posts
    38

    Default SW used on "The Thread of Destiny"?

    Does anyone know which software package was used to create this very cool ILDA award winner from 2012?

    http://www.youtube.com/watch?v=S8kG9R8NTpY

    Thanks!
    Last edited by RacerX; 12-27-2013 at 09:53.

  2. #2
    Join Date
    Sep 2006
    Location
    Netherlands
    Posts
    1,438

    Default

    I also wondering....
    Is the widening of the beam due to its brightness, or do they use some kind of beambrush ?

    Or did they use a video-filter to dramatize the effect ???

  3. #3
    mixedgas's Avatar
    mixedgas is offline Creaky Old Award Winning Bastard Technologist
    Infinitus Excellentia Ion Laser Dominatus
    Join Date
    May 2007
    Location
    A lab with some dripping water on the floor.
    Posts
    10,066

    Default

    Quote Originally Posted by RacerX View Post
    Does anyone know the software package used to create this very cool ILDA award winner from 2012?

    http://www.youtube.com/watch?v=S8kG9R8NTpY

    Thanks!
    I could do the scripting for that with Showtime, LSX, or Beyond or Moncha. The cool part is not the software, its the highly trained artist or artists who did the drawing.

    Very little of that is software. Which is why it looks so cool.

    Steve
    Qui habet Christos, habet Vitam!
    I should have rented the space under my name for advertising.
    When I still could have...

  4. #4
    Join Date
    Aug 2013
    Location
    West Sussex
    Posts
    1,279

    Default

    What an awesome show! I've just looked in the ILDA award booklet but it doesn't say.

    Whatever software it was - there is a lot of amazing work in this show and very clever transitions.

    Keith

  5. #5
    Join Date
    Oct 2006
    Location
    California, USA
    Posts
    38

    Default

    Clearly they are great artists. What caught my attention were the beam lines too. They look like brush strokes with color variations. This looks like a software capability.

    If you took one frame could you replicate that in LD2000, Beyond, LSX, etc?

    Quote Originally Posted by -bart- View Post
    I also wondering....
    Is the widening of the beam due to its brightness, or do they use some kind of beambrush ?

    Or did they use a video-filter to dramatize the effect ???

  6. #6
    mixedgas's Avatar
    mixedgas is offline Creaky Old Award Winning Bastard Technologist
    Infinitus Excellentia Ion Laser Dominatus
    Join Date
    May 2007
    Location
    A lab with some dripping water on the floor.
    Posts
    10,066

    Default

    Beambrush was available from NEOS. I imagine the patent is due to expire soon.

    Steve
    Qui habet Christos, habet Vitam!
    I should have rented the space under my name for advertising.
    When I still could have...

  7. #7
    Join Date
    Aug 2008
    Location
    UK
    Posts
    5,704

    Default

    Quote Originally Posted by RacerX View Post
    Clearly they are great artists. What caught my attention were the beam lines too. They look like brush strokes with color variations. This looks like a software capability.

    If you took one frame could you replicate that in LD2000, Beyond, LSX, etc?
    Are you sure this wasn't just drawn like that in 3D Max and then pulled into the laser software program as frames?

    That would be my how I would have expected it to have been done.

    So far as I'm aware, Pangolin's Beambrush was a safety device to allow you create thicker lines in some areas to reduce irradiance (now replaced by the lens system). Now I'm not saying it couldn't reproduce the effect seen there, I wouldn't actually know. But I was under the impression it could be used to vary line thickness not produce stroke like effects. Stroke like effects with fast tapering / jagged ends as seen on the God character look far more like drawing tool brush effects to me. I would expect smooth transitions from the beam brush. I could be wrong though.

    As for the software, I think it may have been Phoenix as in some of the dialogue I read somewhere when I read about the show mentioned it wouldn't have been been possible without the German..... (can't now recall the last few words used).

    Either way, I doubt it was down to the software so much as how the frames were drawn / created.

  8. #8
    Join Date
    Jul 2009
    Location
    Russia
    Posts
    79

    Default

    Quote Originally Posted by RacerX View Post
    Does anyone know which software package was used to create this very cool ILDA award winner from 2012?

    http://www.youtube.com/watch?v=S8kG9R8NTpY

    Thanks!
    It's Lasergraph DSP from LaserAnimation Sollinger. http://www.laseranimation.com/en/clients/lasergraph-dsp

  9. #9
    mixedgas's Avatar
    mixedgas is offline Creaky Old Award Winning Bastard Technologist
    Infinitus Excellentia Ion Laser Dominatus
    Join Date
    May 2007
    Location
    A lab with some dripping water on the floor.
    Posts
    10,066

    Default

    Whitelight,

    Beambrush as originally presented by Pangolin, Neos, and LSDI was intended as a artistic device. It was galvo based and has 3 beam sizes plus straight thru. There is a newer device, also ~called Beambrush, by Pangolin, that was variable focus but as far as I know, never made it to market. (yet)

    Steve
    Qui habet Christos, habet Vitam!
    I should have rented the space under my name for advertising.
    When I still could have...

  10. #10
    Join Date
    Aug 2008
    Location
    UK
    Posts
    5,704

    Default

    Ok thanks Steve. It was the newer device I was thinking of. I didn't know there had been 2 different versions and I never knew it was intended as an artistic device. Interesting...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •