Thanks for the .I info John !! Very helpful.
I bet it's just for old school lasers that couldn't do RGB and used to determine if the beam should be on.
Color, Intensity and Blanking - ILDA
The following rules are defined so that color usage on separate-blanking and color-blanking systems is consistent.
All writing programs MUST write bit 14 of the Status Code. This blanking bit is a 0 if laser is on (draw) and a 1 if laser is off (blanked).
For separate-blanking systems, then this bit simply reflects the blanking status. For color-blanking systems, then this bit MUST be 0 if any of the
RGB values is greater than 0, and MUST be a 1 if the RGB values are all 0. If a system does not use 8-bit color resolution, the color resolution MUST
be mapped onto 8 bits.
For example, if a system has 2-bit resolution (four different color levels), the level is multiplied to fit full scale 0-225. Two-bit “0” remains 8-bit “0”, 2-bit
“2” becomes “85”, “2” becomes “170” and “3” becomes “255”.
Even if a system does not use any color or blanking, it is suggested to write a Color Table Header. For compatibility with the proposed ILDA
Standard Color Palette, specify just two colors in the table — Color 0 with RGB values of 0, and Color 1 with RGB values of 255 — and write all
points using Color 1.
My former reference to another "I" was for color indexing alluding to the different type and data format codes within an ILDA image header section where there can be coordinates with indexed colors (where the value is an index into one of eight color palette tables) or coordinates with true colors (RGB 0-255).
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Everything depends on everything else