This version fixes the issue of correctly displaying move_points_per_key_hit values in the appropriate places in the menus and it adds a new feature to be able to set rotate_degrees_per_key_hit for the rotation of vertices or segments. This is all about making a frame set with moving elements that move at a predictable, repeatable rate!
http://hacylon.case.edu/laser/LaserB...07_26_2008.zip
James.