Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 21

Thread: Pasta Shotter (Spaghetti Live)

  1. #11
    Join Date
    Dec 2006
    Location
    Pflugerville, TX, USA
    Posts
    1,977

    Default

    I checked it out, too. Couldn't figure out how it was supposed to work. So, I guess Pasta Shooter is still a go.

  2. #12
    Join Date
    Jan 2006
    Location
    Akron, Ohio USA
    Posts
    1,754

    Default

    Quote Originally Posted by carmangary View Post
    It doesn't make sense to work on a live player if there is already something out there that is free and better.
    Why not... as long as you enjoy it and you learn something from it? Who's to say that you won't figure out how to do something that has never been done before?

    Or perhaps you will inspire someone else to see things in a different way.

    James.

  3. #13
    Join Date
    Jul 2008
    Location
    Maryland
    Posts
    1,691

    Default

    He Gary... any news, progress, setbacks, pre release alphas...

  4. #14
    Join Date
    Dec 2006
    Location
    Pflugerville, TX, USA
    Posts
    1,977

    Default

    I haven't really made any progress on it. I did a little prototyping but not to the point where it will actually send anything to the DACs. Unfortunately, I am pretty busy with many other projects at home (laser related and not) so don't expect to see anything for at least a few weeks.

    But, maybe in the meantime, you can create some Spaghetti shows or some small looping ILDA files that can be used with the live player, once it is ready. It would be nice if some of the Spaghetti users would start to give back to the project at least a little.

  5. #15
    Join Date
    Jul 2008
    Location
    Maryland
    Posts
    1,691

    Default

    great idea.. ill have james help me with that.. laserboy could crank out some great loops im sure..

  6. #16
    Join Date
    Jul 2008
    Location
    Wallasey, Wirral, UK
    Posts
    146

    Default

    All sounds very exciting

    I checked out NFI Player, Doesnt seem very good really, i managed to get some frame out of it, but it wasnt very good. The best featue in it is the text file projecting part. that worked really well,

    All hail Pasta Shooter

  7. #17
    Join Date
    Jul 2008
    Location
    Maryland
    Posts
    1,691

    Default

    well FYI, gary killed the project
    pasta shooter has died...

    I have some experience and if i had a base to work from i could build it myself.

    so Gary, how available is your source? i dont want you to open souece it, i just wanna use it to make pasta shooter...

  8. #18
    Join Date
    Dec 2006
    Location
    Pflugerville, TX, USA
    Posts
    1,977

    Default

    You can create a .NET project and add Spaghetti.exe as a reference and most of the classes and controls will be exposed to you. Start there and see where that takes you.

  9. #19
    Join Date
    Jul 2008
    Location
    Maryland
    Posts
    1,691

    Default

    ok ill do that..

    thanks..

  10. #20
    Join Date
    Dec 2006
    Location
    Pflugerville, TX, USA
    Posts
    1,977

    Default

    Let me know how it goes. I'm willing to help out with it some, but I just don't have the time or motivation to do it all myself.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •